G4Box and report strong first quarter for Metin2 Online Multi-Player game
Jan. 10 2008

Large, previously untapped markets added through new partnership with Wallie, a leading prepaid card company

SilverBirch Studios, a member of the SilverBirch Inc. (TSX-V: SVB) group of companies, and G4Box, today announced strong sales for the Metin2 Online Multi-Player Game in its first three months of operations. The companies also announced a partnership with Wallie(TM), a leading international prepaid card company that could open significant, previously untapped markets for the game.

G4Box and SilverBirch Studios report record weekly sales of more than $16,000 following strong week-over-week growth since Metin2 (www.metin2.us) was launched commercially. Total game downloads now exceed 350,000, and the highest number of daily concurrent users has topped 1,150.

"The response to Metin2's release has been extremely encouraging and continues to grow," said G4Box Inc. CEO, Howard He. "Players' enthusiasm has far exceeded our expectations.

"Players' enthusiasm has far exceeded our expectations. Other successful territories such as Japan and Germany took much longer to reach these levels."

Commenting on the partnership with prepaid card company Wallie, Wojtek Kawczynski, Senior Vice President and General Manager of SilverBirch Studios, said: "The partnership with Wallie provides a simple, secure and fast payment alternative for current and new users of Metin 2. Their extensive distribution in the Netherlands, Belgium, France, Mexico and the United Kingdom will help add significant revenue and user base growth to Metin2."

Metin2, a 3D fantasy game involving a medieval battle of empires, is a leading title in the MMORPG genre, one of the fastest-growing segments of the online game market. Other localized versions of Metin2, in Germany and throughout the Far East, have attracted a large and growing following, according to the game's South Korean creator and Licensor, Ymir Entertainment.

It is part of a worldwide online game market that DFC Intelligence reports is forecasted to grow from US$3.4 billion in 2005 to over US$13 billion in 2011, 55% of which will be derived from MMORPG games.

About G4Box Inc.

G4BOX Inc. is a leading digital media company focused on the publishing and distribution of premium entertainment products in the fastest growing sectors of the video game market.
In 2006, G4BOX Inc. was founded on the belief that the online video game will become one the most significant forms of entertainment in the 21st Century. With a strong management team with experience in digital media as well as financing, the corporate office is located in Toronto, the Hi-Tech capital of Ontario, Canada.
The G4BOX mission is to become a premier content provider in this explosive worldwide market, with a concentration on creative and technical efforts in introducing new and exciting entertainment products from Asia to North America. For more information, please visit www.g4box.com

For futher information please contact:

Howard He
Chief Executive Officer
416.444.4832 x 19
Email: howard(at)g4box.com
Website: www.g4box.com

About SilverBirch Studios Inc.

Toronto-based SilverBirch Inc. is a fully integrated developer, publisher and distributor of high quality interactive media content and, through its Jambo Mobile division, provides mobile marketing and direct-to-consumer mobile content. In addition, the company is a multi-platform video game developer and operates an MMORPG (massive multiplayer online role-playing game) game called Metin2 (see www.metin2.us).

For more information, please visit www.silverbirchstudios.com and www.jambomobile.com.

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